📄 Topic: Budokai-Arena Balance Pace
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| ✉ Posted on August 2, 2026 at 16:41 |
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Void Rank: Webmaster ![]() Forum Rank: Earthling Reputation: 2 Posts: 10 Joined on: April 15, 2026 at 16:44 |
#1
Balance Discussion – Game PaceWhat do you think about Budokai Arena's overall pace? It's too slow. It's in a good spot. It's too fast. Feel free to explain your answer in the comments. Your feedback is important because the game's pace directly affects both current and future character designs. Our goal is to keep the gameplay at a pace that feels enjoyable and healthy for the community. |
| ✉ Posted on August 2, 2026 at 17:34 |
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YODA24 Rank: Member ![]() Forum Rank: Earthling Reputation: 0 Posts: 2 Joined on: July 6, 2026 at 21:33 |
#2
Good spot
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| ✉ Posted on August 2, 2026 at 18:53 |
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PoeT Rank: Member ![]() Forum Rank: Earthling Reputation: 0 Posts: 17 Joined on: July 20, 2026 at 14:44 |
#3
Goku SSJ Need change color S1 to green s3 active green ty. |
| ✉ Posted on August 3, 2026 at 00:08 |
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Kamehameha Rank: Member ![]() Forum Rank: Earthling Reputation: 0 Posts: 5 Joined on: May 27, 2026 at 02:29 |
#4
Good spot
https://imgur.com/uSEm4EA
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| ✉ Posted on August 6, 2026 at 03:32 |
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Yule Rank: Balance ![]() Forum Rank: Namekian Reputation: 0 Posts: 32 Joined on: June 29, 2026 at 02:35 |
#5
Good spot
https://i.imgur.com/H5LJpGc.jpeg
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| ✉ Posted on August 10, 2026 at 11:51 |
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Ghidorah Rank: Balance ![]() Forum Rank: Earthling Reputation: 0 Posts: 3 Joined on: July 1, 2026 at 12:56 |
#6
Good spot
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| ✉ Posted on August 12, 2026 at 13:50 |
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Anaxis Rank: Member ![]() Forum Rank: Earthling Reputation: 0 Posts: 4 Joined on: August 10, 2026 at 05:38 |
#7
I like the game as it is now, but I think it would be better if the fights could be more strategic. Sometimes, even a simple combo ends up almost killing the opponent in a single turn. For example, I think a lot of characters have a stun ability. And that’s not good… Stun has become so common that quite a few characters have it. It’s something that should be rarer or harder to pull off. It shouldn’t just be a matter of using the skill to stun and that’s it. It should be something like, “If the enemy is under this effect, stun them,” or “If the enemy has 50% health or less, they’re stunned.” That would make it more strategic. Sometimes it’s really frustrating to fight against a bunch of characters who can stun almost all the time.
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